wtorek, 12 maja 2015

Maze generation (Part I)



#Stencyl: Maze generation (Part I)
Difficulty: (7/10)
Estimated time of work: 4-5 hours

Maze generation problem
In some games you move from room to room while encountering various types of monsters along the way. Classic examples involves dungeon crawlers RPGs, Metroid or Binding of Issac. Today we will be generating a maze.